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M2O Scripting APIScripting reference
Data shapeServer APIGenerated

PlayerDeathInfo

Defined in: server/api.d.ts:2972

Details reported for a player’s fatal hit.

bodyPart: number

Defined in: server/api.d.ts:2991

Native hit body-part identifier.


damage: number

Defined in: server/api.d.ts:3001

Raw fatal damage.


damageType: number

Defined in: server/api.d.ts:2986

Native damage-type identifier.


direction: Vector3

Defined in: server/api.d.ts:3016

Damage direction.


normal: Vector3

Defined in: server/api.d.ts:3021

Impact surface normal.


position: Vector3

Defined in: server/api.d.ts:3011

World-space impact position.


power: number

Defined in: server/api.d.ts:3006

Native impact power.


ultimate: boolean

Defined in: server/api.d.ts:2996

Whether Mafia II marked the hit as ultimate damage.


vehicle: Vehicle | null

Defined in: server/api.d.ts:2976

Car the killer ran the victim over with, or null when the death was not a run-over.


weaponId: number

Defined in: server/api.d.ts:2981

Native weapon identifier; 0 when the hit had no weapon, such as a run-over.