Skip to content
M2O Scripting APIScripting reference
Data shapeServer APIGenerated

PlayerDamageInfo

Defined in: server/api.d.ts:3112

Details reported for a bullet that hit a player.

attacker: Player | null

Defined in: server/api.d.ts:3116

Player whose bullet resolved the hit, or null when the shooter is gone.


bodyPart: number

Defined in: server/api.d.ts:3126

Native hit body-part identifier; 2 is a headshot.


damage: number

Defined in: server/api.d.ts:3136

Raw reported damage.


direction: Vector3

Defined in: server/api.d.ts:3146

Bullet direction.


normal: Vector3

Defined in: server/api.d.ts:3151

Impact surface normal.


position: Vector3

Defined in: server/api.d.ts:3141

World-space impact position.


power: number

Defined in: server/api.d.ts:3131

Native impact power, before the body-part multiplier the victim applies.


weaponId: number

Defined in: server/api.d.ts:3121

Native weapon identifier.